Technical Focus
- LLM systems and context engineering.
- Local-first desktop applications.
- State and memory architecture.
- Debugging and inspection tooling.
- AI-assisted productivity systems.
- Gameplay systems prototyping.
Projects
FlagshipMnemosyne
Local-first memory architecture for persistent AI characters.
Active AppOmniPlannerDesktop-first planning workspace for goals, weeks, habits, calendar blocks, and AI-assisted organization.
PrototypePythagorean HarmonyEquation-duel combat prototype for a fantasy third-person action RPG.
Tools / Technologies
TypeScriptReactTauriRustSQLiteElectronViteUnreal Engine 5C++BlueprintOpenAI-compatible APIsLocal model tooling
Selected Work
- Mnemosyne: context compiler, Soul/World state split, payload inspector, hidden patch protocol, regenerate/fix workflows.
- OmniPlanner: local desktop planning surface with weekly planning, goals, habits, calendar blocks, email workflow, and optional AI assistance.
- Pythagorean Harmony: UE5 equation-duel prototype using operation weapons and answer-based execution.
Contact CTA
For a formal PDF resume, contact directly or link one later.